
Welcome!
Tales of is an association dedicated to creating live action role-playing games (LARP) set in the universe of Mythodea.
In addition to our own events, we collaborate with other organizations to help run events, including Live Adventure and their LARPs ConQuest and Chroniken von Mythodea.
Among our creations, we also founded the Wardens—both a group and a camp at ConQuest. They form the heart of the international community and serve as a hub for many quests and adventures.
Whether you’re interested in our events or want to learn more about the Wardens, you’re in the right place!
Next Event

One Reaps What One Sows !
Since the Cataclysm rendered the continent of Mitraspera nearly uninhabitable, small patches of fertile lands have become a vital bastion for the survival of the surrounding villages. But for a particular region, this once highly profitable abundance is now under threat, as disturbing disappearances are multiplying, spreading unrest and chaos throughout the region.
In response to this growing crisis, the Wardens call upon their members: an expedition must be launched without delay into these southern lands, for if the threat is not contained, the peoples dependent on these harvests may soon fall into relentless famine.
Upon reaching the epicenter of the unrest, the expedition uncovers an explosive diplomatic situation—with divided and distrustful clans, and dark folkloric rumors surrounding a forbidden forest. Naturally, it all would have been easier to solve… if the scouts hadn’t confirmed the untimely presence of the undead scourge!
The Harvest is coming
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Infos & Tickets
Tales of the Harvest is an official LARP set in the Mythodea universe. It will take place from August 22nd to August 24th, 2025, in Satigny, and will immerse 100 participants in adventures full of mystery and danger.
Tickets are now available on Skald.com.
Registration form is available at this link.
Minors must be accompanied at all times by their legal guardian. Children under the age of 16 will not be allowed to participate in battles.
Further information will be sent to participants at a later date.
Location & Date
Tales of the Harvest will take place at Rte d’Aire-la-Ville 153, 1242 Satigny.
Parking spaces are available on site.
Participants may arrive starting Friday, August 22nd at 7:00 PM.
The game will begin on Saturday, August 23rd at 9:30 AM.
The game will end on Sunday, August 24th at noon.
Food & Beddings
Meals on Friday evening, Saturday (morning, lunch, and dinner), and Sunday morning are included in the ticket price.
If you have any dietary requirements, intolerances, or allergies, please indicate them in the registration form.
Friday evening is a little special.
The game officially starts on Saturday morning, but players are welcome to arrive on Friday evening for an in-character evening, representing a final meal before reaching the event’s main location.
Participants have two options for sleeping arrangements: renting a bed inside the center or bringing their own tent and camping gear.
There are 42 beds available inside the Scout Center, which can be rented for 10 CHF each.
The tent camp is out-of-character.
Tone & Game Experience
Tales of the Harvest is a mass LARP set in the medieval fantasy universe of Mythodea.
You can familiarize yourself with this world through the lore articles, our summary documents, and the external links provided.
Creating a character that fits into this universe—including their background, personality, and reason for being there—is your responsibility. There is no pre-written background for player characters provided by the organizers.
Don’t worry if you’re feeling a bit lost—feel free to contact us, and we’ll gladly guide you step by step.
A mass LARP usually involves coming as part of a group, but our event has solutions for solo players, by integrating them into existing groups such as the Militia or the Wardens.
The tone of the LARP is heroic. You can expect to encounter people in distress to help, deadly mysteries to solve, and hostile forces to face in order to survive. There will also be strategic and diplomatic gameplay, as well as significant moral dilemmas.
Players will need to cooperate, show intelligence and determination to achieve a favorable outcome.
Some scenes may be tense, hostile, or unsettling, but no one will ever be forced to take part in them.
While there may be romantic elements, no explicit sexual content will be included in the plot.
Organizers will be present and easily identifiable on-site at all times should you need assistance.
Documents & Rules
Documents and rules are yet to be published. Come back later!
Universe & Lore
Lore documents are yet to come. Be patient !
Wardens




In one word: Cooperation
ConQuest of Mythodea is a massive event where it’s easy to feel overwhelmed. With tens of thousands of participants, finding meaningful activities to engage in can be challenging—even with the best intentions!
After years of building bonds and saving the world time and again, members from several French-speaking groups united their efforts by founding the Wardens—a group dedicated to living out extraordinary adventures together at the world’s largest LARP!
From passionate players, the founders of the Wardens became organizers, responsible for managing a camp, running quests, ensuring the smooth flow of information, and making sure that anyone who comes to the Wardens’ camp finds everything they need to make the most of their Mythodean adventure!

The Wardens at ConQuest
ConQuest of Mythodea is organized into various camps, and the Wardens are one of them.
What makes the Wardens special is that they are not only a player camp, but above all an international hub for quests and activities, providing both information and adventure to its members and to visiting players.
The Wardens’ camp hosts several player groups who contribute to its smooth operation and to the activities offered.
It is possible to join the camp—but be warned: being at the best location in the game comes with a bit of commitment in return!

le Camp Wardens est toujours au plus proche de l’action. Jamais plus qu’en 2024, où le camp était sur le champ de bataille !

The Wardens and the Atelier
The jewel at the heart of the Wardens’ camp is the renowned Atelier—a powerful place of art, creation, and above all, diplomacy, where all factions—even the most notorious—can come to speak, their safety ensured by the laws of the Atelier and the weapons of the Wardens.
This makes the Atelier the prime location to meet the most important figures at ConQuest, regardless of their allegiance, and to experience the most intense encounters.
A fateful place, the Atelier is where the destinies of Mythodea’s greatest characters have been sealed over the years—through the forging of powerful weapons, the exchange of critical information, or last-minute alliance negotiations.












Contact
Don’t Hesitate !
If you have any questions about the Tales Of association, the Wardens, or any of our events, feel free to use the links provided on the side or the form below.
We will get back to you as soon as possible!